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Careers

Discover Career Opportunities

Sample Career Options

This program will introduce you to all of the skills necessary to conceptualize, create, adapt and promote a game, and use games to create transformations in the social and cultural spaces they inhabit. Graduates will be well positioned to communicate across the spectrum of gaming professions and understand the unique contributions brought by programmers, designers, storyboard artists, editors and more.

Note: Additional training and education may be required.

  • application designer
  • corporate trainer
  • design director
  • educational/training game designer
  • game designer
  • game developer
  • game producer
  • game system designer
  • game writer
  • gamification developer
  • indie game entrepreneur
  • project manager
  • simulation and experiential learning designer
  • simulation developer
  • technical director
  • user interface developer

Online Resources

  • Brantford Games Network and BGNlab (bgnlab.ca)
  • International Game Developers Association
  • Video Game Development Association
  • North American Simulation and Gaming Association
  • Project Management Institute
  • Laurier LaunchPad
  • Game Studies 101
  • BGNlab Lab YouTube Channel

More career resources are available through the Career Centre’s Navigator portal.

Develop Your Knowledge and Skills

Employers have identified these top four skills as important when evaluating entry-level candidates­. As a Laurier student, you gain these skills through the opportunities available to you.

Functional Knowledge

  • Develop a toolkit of analog and digital game design mechanisms, and select and combine them with a narrative to create an engaging game.
  • Work within an organizational context to develop a game or simulation that will bring about a specific outcome for an audience.
  • Use game mechanisms and interactive storytelling to create engaging games, capable of creating a meaningful change in the minds of players.
  • Develop your game ideas through design documents and detailed rules.
  • Create a functional prototype of an analog or digital game through an iterative development and playtesting cycle.
  • Pitch a game idea, design document, game prototype or finished game to funders, game companies, players and the general public.

Collaboration/Teamwork Skills

  • Manage a project and lead a team of programmers, artists and sound designers throughout the prototyping and game development process.
  • Oversee, lead and/or contribute to a project including determining goals, planning details, making decisions and completing tasks.
  • Demonstrate professional behaviour and an understanding of individual perspectives and diversity.

Communication Skills

  • Explain information, ideas and opinions effectively, both verbally and in writing.
  • Probe for information by asking questions and listening, and engage in constructive conversations.
  • Prepare interesting and informative reports and presentations for diverse audiences using current technology.

Problem-Solving Skills

  • Identify and access a wide range of relevant information and resources.
  • Learn, understand and critically interpret information and apply knowledge to new situations.
  • Set priorities, meet deadlines and manage time, data and resources.
  • Make well-reasoned decisions, think creatively, identify and consider all sides of an issue.
  • Analyze and evaluate data to discuss, support and/or question ideas, opinions, reports, theories and proposals.

Contact Us:

Jennifer Ververs, Academic Program Assistant

E: jververs@wlu.ca
T: 519.756.8228 x5351
Office Location: GRH201F, Brantford campus